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- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=5.000
- fGammaAdj=1.000
- fDecay=1.000
- fVideoEchoZoom=2.000
- fVideoEchoAlpha=0.000
- nVideoEchoOrientation=0
- nWaveMode=0
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=1
- bTexWrap=1
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.001
- fWaveScale=2.988
- fWaveSmoothing=0.750
- fWaveParam=0.000
- fModWaveAlphaStart=0.750
- fModWaveAlphaEnd=0.950
- fWarpAnimSpeed=1.000
- fWarpScale=1.000
- fZoomExponent=1.00000
- fShader=0.000
- zoom=0.99010
- rot=0.00000
- cx=0.500
- cy=0.500
- dx=0.00000
- dy=0.00000
- warp=1.00000
- sx=1.00000
- sy=1.00000
- wave_r=0.500
- wave_g=0.500
- wave_b=0.500
- wave_x=0.500
- wave_y=0.500
- ob_size=0.010
- ob_r=0.000
- ob_g=0.000
- ob_b=0.000
- ob_a=0.000
- ib_size=0.010
- ib_r=0.250
- ib_g=0.250
- ib_b=0.250
- ib_a=0.000
- nMotionVectorsX=12.000
- nMotionVectorsY=9.000
- mv_dx=0.000
- mv_dy=0.000
- mv_l=0.900
- mv_r=1.000
- mv_g=1.000
- mv_b=1.000
- mv_a=0.000
- b1n=0.000
- b2n=0.000
- b3n=0.000
- b1x=1.000
- b2x=1.000
- b3x=1.000
- b1ed=0.000
- wavecode_0_enabled=1
- wavecode_0_samples=512
- wavecode_0_sep=0
- wavecode_0_bSpectrum=1
- wavecode_0_bUseDots=1
- wavecode_0_bDrawThick=1
- wavecode_0_bAdditive=0
- wavecode_0_scaling=0.12032
- wavecode_0_smoothing=0.50000
- wavecode_0_r=1.000
- wavecode_0_g=1.000
- wavecode_0_b=1.000
- wavecode_0_a=1.000
- wave_0_per_point1=y=.3+pow(value1*.01,.2);
- wave_0_per_point2=r=rand(10)*.1;
- wave_0_per_point3=g=rand(10)*.1;
- wave_0_per_point4=b=rand(10)*.1;
- wave_0_per_point5=x = if(equal(frame%2,0),.6 + -sample*.45,.4+sample*.45);
- wave_0_per_point6=x = if(above(sample,.2),x,-1);
- wavecode_1_enabled=1
- wavecode_1_samples=512
- wavecode_1_sep=0
- wavecode_1_bSpectrum=1
- wavecode_1_bUseDots=1
- wavecode_1_bDrawThick=1
- wavecode_1_bAdditive=0
- wavecode_1_scaling=1.00000
- wavecode_1_smoothing=0.50000
- wavecode_1_r=1.000
- wavecode_1_g=1.000
- wavecode_1_b=1.000
- wavecode_1_a=1.000
- wave_1_per_point1=x = if(equal(frame%2,0),.6 + -sample*.45,.4+sample*.45);
- wave_1_per_point2=y=.5-pow(value2*.01,.2);
- wave_1_per_point3=r=rand(10)*.1;
- wave_1_per_point4=g=rand(10)*.1;
- wave_1_per_point5=b=rand(10)*.1;
- wave_1_per_point6=x = if(above(sample,.2),x,-1);
- wavecode_2_enabled=0
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=0
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=0
- wavecode_2_bAdditive=0
- wavecode_2_scaling=1.00000
- wavecode_2_smoothing=0.50000
- wavecode_2_r=1.000
- wavecode_2_g=1.000
- wavecode_2_b=1.000
- wavecode_2_a=1.000
- wave_2_init1=t1 = 0;
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=0
- wavecode_3_bUseDots=0
- wavecode_3_bDrawThick=0
- wavecode_3_bAdditive=0
- wavecode_3_scaling=1.00000
- wavecode_3_smoothing=0.50000
- wavecode_3_r=1.000
- wavecode_3_g=1.000
- wavecode_3_b=1.000
- wavecode_3_a=1.000
- shapecode_0_enabled=1
- shapecode_0_sides=32
- shapecode_0_additive=0
- shapecode_0_thickOutline=0
- shapecode_0_textured=0
- shapecode_0_num_inst=1
- shapecode_0_x=0.500
- shapecode_0_y=0.500
- shapecode_0_rad=0.18000
- shapecode_0_ang=0.00000
- shapecode_0_tex_ang=0.00000
- shapecode_0_tex_zoom=1.00000
- shapecode_0_r=0.000
- shapecode_0_g=0.000
- shapecode_0_b=0.600
- shapecode_0_a=1.000
- shapecode_0_r2=1.000
- shapecode_0_g2=1.000
- shapecode_0_b2=1.000
- shapecode_0_a2=0.000
- shapecode_0_border_r=1.000
- shapecode_0_border_g=1.000
- shapecode_0_border_b=1.000
- shapecode_0_border_a=0.000
- shape_0_per_frame1=x=.2+.02*sin(time*3);
- shape_0_per_frame2=y=.7+.02*sin(time*4);;
- shape_0_per_frame3=rad=rad+.23*sin(bass);
- shape_0_per_frame4=r2 = 1;
- shape_0_per_frame5=b2 = 1-.1*treb*above(bass,1);
- shape_0_per_frame6=g2 = 1-.1*treb*above(bass,1);
- shape_0_per_frame7=g = .2*mid*abs(sin(time*.9));
- shapecode_1_enabled=1
- shapecode_1_sides=32
- shapecode_1_additive=0
- shapecode_1_thickOutline=0
- shapecode_1_textured=0
- shapecode_1_num_inst=1
- shapecode_1_x=0.500
- shapecode_1_y=0.500
- shapecode_1_rad=0.18000
- shapecode_1_ang=0.00000
- shapecode_1_tex_ang=0.00000
- shapecode_1_tex_zoom=1.00000
- shapecode_1_r=0.000
- shapecode_1_g=0.000
- shapecode_1_b=1.000
- shapecode_1_a=1.000
- shapecode_1_r2=1.000
- shapecode_1_g2=1.000
- shapecode_1_b2=1.000
- shapecode_1_a2=0.000
- shapecode_1_border_r=1.000
- shapecode_1_border_g=1.000
- shapecode_1_border_b=1.000
- shapecode_1_border_a=0.000
- shape_1_per_frame1=x=.8+.02*sin(time*3);
- shape_1_per_frame2=y=.7+.02*sin(time*4);;
- shape_1_per_frame3=rad=rad+.23*sin(treb);
- shape_1_per_frame4=r2 = 1;
- shape_1_per_frame5=b2 = 1-.1*treb*above(treb,1);
- shape_1_per_frame6=g2 = 1-.1*treb*above(treb,1);
- shape_1_per_frame7=g = .2*mid*abs(sin(time*.9));
- shapecode_2_enabled=1
- shapecode_2_sides=3
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
- shapecode_2_num_inst=1
- shapecode_2_x=0.500
- shapecode_2_y=0.500
- shapecode_2_rad=0.17000
- shapecode_2_ang=0.00000
- shapecode_2_tex_ang=0.00000
- shapecode_2_tex_zoom=1.00000
- shapecode_2_r=1.000
- shapecode_2_g=0.700
- shapecode_2_b=0.400
- shapecode_2_a=1.000
- shapecode_2_r2=1.000
- shapecode_2_g2=0.600
- shapecode_2_b2=0.400
- shapecode_2_a2=0.000
- shapecode_2_border_r=1.000
- shapecode_2_border_g=1.000
- shapecode_2_border_b=1.000
- shapecode_2_border_a=0.000
- shape_2_per_frame1=ang = 1.57+.2*sin(time*6);
- shape_2_per_frame2=rad=rad+.08*sin(time*3);
- shape_2_per_frame3=y = .63
- shapecode_3_enabled=0
- shapecode_3_sides=4
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=0
- shapecode_3_num_inst=1
- shapecode_3_x=0.500
- shapecode_3_y=0.500
- shapecode_3_rad=0.10000
- shapecode_3_ang=0.00000
- shapecode_3_tex_ang=0.00000
- shapecode_3_tex_zoom=1.00000
- shapecode_3_r=1.000
- shapecode_3_g=0.000
- shapecode_3_b=0.000
- shapecode_3_a=1.000
- shapecode_3_r2=0.000
- shapecode_3_g2=1.000
- shapecode_3_b2=0.000
- shapecode_3_a2=0.000
- shapecode_3_border_r=1.000
- shapecode_3_border_g=1.000
- shapecode_3_border_b=1.000
- shapecode_3_border_a=0.100
- per_frame_1=warp = 0;
- per_frame_2=
- warp_1=`shader_body
- warp_2=`{
- warp_3=` float2 d = texsize.zw * 8; // the distance of the 4 surrounding spots (N-E-S-W), where the gradient is calutated by
- warp_4=` // 4 - 12, has impact on the spreading speed
- warp_5=` // (wider distances may result in greater differences
- warp_6=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) ); // east-west gradient
- warp_7=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) ); // north-south gradient
- warp_8=`
- warp_9=` float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw * 1.2 // makes the graininess of the fur
- warp_10=` // 0.5 (very raw) - 3 (fine leather)
- warp_11=` + rand_frame.xy; // needs to be set to keep an overall randomness
- warp_12=`
- warp_13=` float2 uv_bg = lerp(uv_orig,uv,0.4) // scaling the input motion vector down, useful for a lower layer
- warp_14=` + float2(dx.x,dy.x)*texsize.zw *2; // important: this is the spreading factor.
- warp_15=` // 1 to 8 are good values
- warp_16=` // (dependent on the distance the gradient is taken from)
- warp_17=`
- warp_18=` ret.x = GetPixel(uv_bg).x // we will process the value from the previous frame
- warp_19=` - (GetPixel(uv_bg).x - GetBlur3(uv_bg).x) * 0.02 // this part darkens the most contrasty parts only
- warp_20=` // try differnet blur levels too
- warp_21=` - 0.004 // overall fade to black
- warp_22=` // the play of the upper two factors makes the 3D impact
- warp_23=` +(tex2D(sampler_noise_lq, dither_uv).xyz-0.5) *0.12; // intensity of the hairs (0.04 - 0.4)
- warp_24=`
- warp_25=`}
- comp_1=`
- comp_2=`
- comp_3=`
- comp_4=`
- comp_5=`shader_body
- comp_6=`{
- comp_7=` uv = 0.05 + 0.9*uv;
- comp_8=` ret = tex2D(sampler_main, uv).xyz;
- comp_9=` // SUPER GLOW EDGES - looks awesome w/octopus
- comp_10=` float3 avg_col = GetBlur2(uv);
- comp_11=` ret = abs(avg_col - ret)*6;
- comp_12=` ret *= .65; // a little bit of overbright
- comp_13=`}
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